Skip to main content

Waterdeep vs Lankhmar: Dragon Heist

I've only just started my 5e D&D journey, having played through Horde of the Dragon Queen earlier this year with some friends and really loving it. On a whim (after having launched A Hand of Knaves and still feeling the roguish vibe) I picked up the Dragon Heist (Waterdeep) campaign module last week and it looks really good.

Dragon Heist begins with a low-intensity mystery, allowing players to get a feel for their new characters, and slowly builds into a fun urban adventure. The city-based intrigue is strongly reminiscent of the AD&D 1st and 2nd ed. Lankhmar adventures, which I absolutely love. It's difficult to compare the two really, since my friends and I spent many game sessions navigating Lankhmar's dark, rogue-invested back-alleys, and I know little about Waterdeep - but still - I get a very Lankhmar-ish vibe from Dragon Heist. The city maps for both are spectacularly detailed - though I think I prefer the Lankhmar map for its colourful names and general layout.

A feature of the Dragon Heist adventure however, is its accessibility and the vast array of ready-made options, which give time-poor DMs plenty of scope to add detail, without asking them to invest hours in pre-game preparation, something older modules never really provided.

When I catch up with my playing group again, Dragon Heist will be sure to feature.

Comments

Popular posts from this blog

New project

I've been working on a book of family-orientated children's stories, drawing on my experiences bringing up my kids as a single father.  I asked AI to interpret one of the stories in art and it came up with this image (after a couple of dismal failures). It's actually a fair representation of the story.   Now, to begin the daunting process of finding a publisher for this collection.

A Hand of Knaves - A New Anthology from the CSFG

Rogues are my all-time favourite characters, be it in books, movies, videogames, or tabletop RPGs (yes, I was the thief who stole your Ring of Featherfall while you slept and didn't say a word as you jumped off that cliff thinking you'd be fine) and thanks to CSFG Publishing I now get the opportunity to co-edit an anthology of stories entitled A Hand of Knaves - which will be 100% about thieves, scoundrels and rogues! So as you can probably guess, I'm stoked the CSFG committee decided to run with our pitch. In even better news, my co-editor is the unstoppable Leife Shallcross , who apparently doesn't have the word sleep in her vocabulary as she edits her upcoming novel The Beast's Heart , completes her second novel (which I've read and which is absolutely amazing), helps out with Conflux, as well as fulfilling her day job and doing all her other lifey things. We are super-excited for this and make no mistake, we both love the concept and want to produc...

Flies in the Soup: John Scalzi Part 2

  Interview: John Scalzi Part 2 By Chris Large Interview first appeared in Aurealis #82. Welcome back John. At the moment your new book Lock In, [discussed in the last issue] is a standalone novel. Are you considering writing more in this world? Or is this it? No! I’d be happy to write more in this world if there was a desire from my publisher and from my audience. I don’t ever write anything but standalone novels. Old Man’s War was a standalone novel. I wrote that one book, right? And then it took off and my editor said, “You need to write another one,” and gave me some money. I said “Okay. I see how this works.” That’s how Old Man’s War became a series. Android’s Dream was supposed to be a series. I’d signed a contract for a second book but when I started writing it, it was terrible so I stopped doing that and wrote something else. So Lock In is currently a standalone book but if my publisher comes to me and says, “Yeah, I want you to write the second ...