I wrote the following post for Aurealis Xpress last year. With the release of Star Wars: The Force Awakens imminent, I thought I'd re-post it here. So excited!
Well, fortunately, there is. In the
United States, where police forces undergo rigorous (well, at least annual) firearms training, statistics
are kept, and made available for, exactly the type of public scrutiny in which
we are about to indulge.
But first to the question of “How can we
calculate the number of shots fired and hits scored by stormtroopers in Star Wars in order to make a valid
comparison with real-world figures?” The answer is simple. I counted them. Yes,
I did. No, I’m not shitting you. Inspired by the purchase of a brand new TV
boasting no less than 55 inches of HD LED OMFGoodness, I took it upon myself to
re-watch Star Wars: A New Hope. And
just for fun – because that’s how I roll – I decided to count each and every
shot fired by stormtroopers in the name of generating an accurate hit-rate for
comparison with figures issued by the NYPD. Before we get to the nitty gritty
of raw statistics, I’ll briefly touch upon some potential excuses given by simpering
Empire apologists for the atrocious stormtrooper hit-rate, and deftly debunk them
all.
Empire
Apologist: “It’s difficult to see out of stormtrooper helmets.”
In Star
Wars: A New Hope Luke disguises himself as a stormtrooper, making the
comment: “I can’t see a thing in this helmet,” and you know what? I could
almost buy that excuse, if not for the fact that when clone troopers (properly-trained,
1st generation Jango-Fett clones) wearing similar helmets, were
ordered to slaughter the Jedi in Revenge
of the Sith, they basically mowed them down without missing a trick.
Empire
Apologist: “Stormtroopers were under orders to miss.”
Empire sympathizers argue that, at
various points throughout episodes 4-6, Vader wanted to either capture the
heroes alive, or that he allowed them to escape on purpose. I would like to
point out to those sith-loving sycophants, that at the time the heroes were
fighting their way out of the Death Star, a certain little droid was carrying the
Death Star’s blue prints inside its ‘rusty innards’. Blue prints I’m reasonably
certain the Empire (with the benefit of hindsight, or without) would rather the
rebels didn’t get their hands on. So
no, the ‘ordered to miss’ argument holds no water whatsoever. A previous commenter pointed out that the rebels were allowed to escape the Deathstar, sure. But stormtroopers were trying to kill them at least until they jumped into the trash compactor, because if R2 hadn't revoked the command to crush them...(psst... they'd all be dead).
Empire
Apologist: Psychologically, it’s easier to shoot a faceless, dehumanized drone,
than a living, breathing person.
Sith-loving sycophants argue that the
above catch-phrase completely explains the fact that an untrained hillbilly
farm-boy was able to blast numerous faceless stormtroopers into oblivion,
while said faceless stormtroopers were unable to even wing the untrained
hillbilly farm-boy. I’m calling mindless, incoherent, psychobabble
on that.
So modern technology is
a wondrous thing, and in the right hands it can be used to achieve some truly
outstanding outcomes. In my hands, however, it has been used to produce a hit-rate
for imperial troops vs. rebel heroes in Star
Wars: A New Hope. For comparison, I have also produced a hit-rate for rebel
heroes vs. imperial troops. The PlayStation 4 has a super-slow-mo function
which allowed me (and two helpers whose identities will remain safely
anonymous) to keep tallies of: shots fired by stormtroopers, shots fired by rebels,
hits registered by stormtroopers, and hits registered by rebels – for each and
every encounter. The results are now in. Drum-roll please…
Scorecard:
Stormtrooper Shots Fired: 440
Stormtrooper Hits Scored: 11
Rebel Shots Fired: 247
Rebel Hits Scored: 58
The above figures give us an overall
hit-rate for Imperial Stormtroopers of 2.5%, based on shots fired vs. hits
registered. The rebel forces, meanwhile, including soldiers, princesses,
smugglers and untrained hillbilly farm-boys alike, manage a far more
respectable hit rate of 22.6%. So how do these figures compare to real-life
law-enforcement? Well, the NYPD’s historical hit-rate comes in at approximately
10%. In more recent times the NYPD have had a little more luck. Figures
released several years ago, detailing statistics of encounters between 1998 and
2006 show an improvement in hit-rate to 18% once animal shootings and suicides
are removed. Of course the NYPD don’t like to examine figures purely in terms
of hit-rates. It looks kinda bad. They prefer to look at it this way:
NYPD Annual Firearms Discharge Report
2011 - Page 63 (PDF 81)
1971-2011
Officers shot and killed by subjects 119
Subjects shot and killed by officers 1049
Kill Ratio 1:9
1971-2011
Officers shot and killed by subjects 119
Subjects shot and killed by officers 1049
Kill Ratio 1:9
Officers shot and injured by subjects
661
Subjects shot and injured by officers 2399
Subjects shot and injured by officers 2399
Injury
Ratio 1:4
Extrapolating
to A New Hope
Stormtroopers shot and killed by rebels
58
Rebels shot and killed by Stormtroopers
11
Kill
Ratio: 5:1
Immediately apparent is the utterly
horrendous number of shootings occurring in New York City, although it should
be noted that those figures were collected over a 40 year period. Another
incredible statistic is that there are no
stormtrooper injuries. I mean, literally
none. It’s a bizarre, and long overlooked fact, that Imperial forces simply
do not suffer injuries. Every single encounter is a life or death equation for
a storrmtrooper. Injuries are not an option. A zero injury rate also means, of
course, that the Empire would not require field medics for its forces. Happy days
for Palpatine.
Digging a little deeper into the
numbers, if you were a criminal involved in a shootout with police in New York
City, whose law enforcement boasts a modest 18% hit-rate, you could potentially
dodge a few shots, but you would also be nine times more likely to die in the
exchange than you would be to kill a single police officer.
If you were a rebel involved in an
altercation with stormtroopers, on the other hand, you could reasonably expect
to take out up to four of them without any problem at all. With two or three
friends you could probably take on around 12-15 imperial troops safely. And no
need to worry about injured troops inconveniently regaining consciousness and
rejoining the fight. When a Stormtrooper goes down, he goes down permanently.
To put the above figures into context, B.P
Hughes (1969) estimated that during the Napoleonic Wars (specifically at
Albuera, 1800s), British infantry managed a hit-rate of around 5% from a
distance of 100 yards. There was a common saying among musketeers of the era
that “To kill a man required expenditure of an amount of lead equal to his
weight.” Okay, so lead is heavy, but still… dat
a lot o’ lead. To add even further context:
- · French soldiers during the Napoleonic Wars were said to be so hastily trained that they “couldn’t hit a cow’s ass with a banjo”;
- · misfire rates of up to 20% were common;
- · lead shot was not fitted tightly to the barrel of muskets resulting in unpredictable trajectories;
- · plumes of gun-smoke sweeping the battlefield made it impossible to tell friend from foe;
- · and to top it all off, line infantry had no idea of the range of their weapons, and most were not even taught to aim before firing.
Yet, astonishingly,
imperial stormtroopers managed only half
the hit-rate of British infantry fighting under such conditions. I mean, it’s
just totally mind boggling that anyone could possibly be that bad. To put it
another way, elite imperial forces achieved a worse hit-rate than untrained laborers
wielding weapons which were difficult to load, impossible to aim, and which
misfired 20% of the time. Quite a feat. In fact, had I not witnessed it with my
own eyes, I wouldn’t have believed it possible. At the very least it shows that
for most stormtroopers, their hearts simply aren’t in the job. But are they the
most incompetent gun toting villains in the Star
Wars universe?
Unbelievably, the answer is no. They’re
not. The guy with the worst aim in the Star
Wars universe is this guy, who couldn’t hit a stationary target from a
distance of two feet. Proof positive that all the technology in the galaxy
can’t help you if you’re just that bad.
I wonder how Redcoats in the Napoleonic
Wars would have fared against the French had they been provided with laser
blasters. At least 2.5% better than stormtroopers I guess, but then, that’s not
really saying much now is it?
Comments