I'm playing Mass Effect Andromeda right now and while there are some similarities with previous ME games, Bioware have continued their trend toward partitioned open-world games which began with Dragon Age Inquisition (still my favourite game to date). The game is much less-linear than ME 1-3, offering literally hundreds of side and optional quests, giving the player more control over the order and manner in which events pan out. I'm not gonna lie. It took me a while to get into this game. After the first few hours I didn't really think I was going to enjoy this entry and nearly tossed it in. I'm glad to report I've moved on to happier parts of the game and now am enjoying it much more. I didn't want to write anything about my experience until I'd taken down one of the game's primary bosses (an architect) because I felt it was a little hard to comment until that point. Not my character but close enough - female with red hair. When I first c...
The blog of narrative designer and fantasy writer, Chris Large.