I like the way game developers have incorporated mining metal for weapons and armor into this latest version. The mechanic is a but clunky, but in the end it's the thought that counts, isn't it? It does bother me a little however, that pretty models have been made for items, and clothing, and furniture, but the programmers couldn't really be bothered to produce realistic textures for the rocks - even in the mines.
|The hot springs were magnificent to |
behold. I began to wonder whether
a geothermal power station was
completely out of the question.
Something they did get right however, and I loved this, were the geothermal springs at Mistwatch. Any geologist - or anyone who's seen the Champagne Pools in New Zealand, should get ye directly to Mistwatch and hunt around the sinters and geysers there for a while. I was well impressed when I stumbled upon this little gem.
|I was forced to take time out from |
my geological investigations to
slay a pesky dragon, who clearly
had no interest at all in furthering
scientific understanding of our natural
Wading through the pure, geothermal waters of Mistwatch was, again, a little unrealistic, as the water temperature would have been close to 80 degrees Celsius, but why quibble about such a small thing when someone has obviously gone to a lot of effort to produce something as close to geological reality as I've seen in a game.
Gasses hissing from fissures. Acidic, arsenic-rich, green waters. Boiling geysers. Terraced platforms. I could almost feel the rotten eggy H2S burning my nostrils. Well done whoever put that little piece of perfection into the game. More next time please!
|Once I'd taught the evil blighter an important lesson regarding interupting a |
geologist about her work, I was able to continue poking around.